#pragma once
#include "afx.h"
#include "FEAVisualConditionSettings.h"

class CFEAConditionSettings :
	public CBaseModelling
{
public:
	CFEAConditionSettings(const CIDCAM &ID);
	~CFEAConditionSettings(void);
	

	CString Name () {return m_sName;};
	void Name (CString sName) {m_sName = sName;};

	CFEAVisualConditionSettings *VisualSettings () {return m_pFEAVisualConditionSettings;};

private:
	CString m_sName;

	CFEAVisualConditionSettings *m_pFEAVisualConditionSettings;
};
